Yeah, right now it is a bit of a leap of faith (though we think it is a good one). We are going to be posting short "How To" videos on the site to illustrate play for those who haven't tried it yet, and to provide clarification for those who have. O…
There will be a lot more hapening over the coming weeks and months. We just sold out of the Beta Release of the game and are printing the full version right now. We are then starting playtests of the campaign rules, compiling stats for modern and sc…
To help Dave out a little on this one, each card has four parts to it - an Order, a Situation, the Combat Results and Weapon Drift. The last two are drawn randomly off the pile to determine results, so they don't factor into playing your hand. When…
Miniature Games are definitely a distinct genre. If you have trouble calling your playing surface a MAP and you are sticking a little man on that surface it belongs here.
You have to be an absolute piece of crap, with no respect for history or decency, to pull off this crime:
http://news.bbc.co.uk/2/hi/europe/8423827.stm
My only joy is that the five semi-humans who committed the crime were caught, along with what t…
Here's a really good reason why the NFL should be concerned about brain trauma.
http://www.post-gazette.com/pg/09291/1006418-66.stm
He's still listed as one of the outstanding graduates of my old school, Shady Side Academy, but he's not quite the…
The Steelers used an onside kick today, and almost snatched defeat from the jaws of mediocrity too. It's a big reason why Roethlisberger could throw for 500 yards and still need the last play of the game to win, by one point.
Hold the line by Worthington games. A GREAT simple revolutionary war game, similar to Command and Colors, but uses Action Points instead of cards. You can move any unit you want with your points. (Similar to Conflict of heroes)